Welcome to Fair Weather Militia Comics.

We are a collective of writers and artists who have all come together to generate our own takes on something we love; namely, graphic forms.

Much of what we do is rooted deeply in the classic comics tradition, but with an eye toward what is possible. And yeah, we're kinda making a lot of it up as we go, so please be patient.

"STRAITS" is but one of what will eventually be several titles available under this banner. In addition, we will feature artists and writers who will be available for other projects. In time, we will have a dedicated website where you will be able to download issues, but for now, we're just trying to get this ship moving.

If you like what you see, tell us. Have a question? Ask it. Want to help? We're all ears.

Again, welcome.

- Sam Snow

Thursday, April 22, 2010

All Is Not Lost. (Never was, really).


This is such a rollercoaster.

Yeah, I've been busy with school, work, madness... whatever. That last post, the one just below here, that was a low point, both personally and creatively.

Then, C2E2 came to Chicago. I didn't go. I had to work and was kinda thin on cash anyway. But, I had an inside agent. Isaiah Smalley. Turns out, Isaiah, who had signed on to volunteer, got to spend about three hours hanging out with Max Brooks, writer of The Zombie Survival Guide and the amazing World War Z. The next day, he went and showed STRAITS to Max, who, if I am to believe Isaiah's recounting (and I do!), Max kinda dug it, and then he signed it. Isaiah then went over to the Avatar comics table, and proceeded to foist STRAITS upon George R.R. Martin, Christos Gage, and the writer of what I still consider to be my favorite series, Preacher, Garth Ennis.

(STRAITS proposal cover sheet)


Now, I am jazzed. I am unwilling to attribute any sort of insight or lesson here because I have work to do. We have work to do.

But it does feel sweet when people you admire like your work.

Sunday, February 7, 2010

Doldrums.

STRAITS is on hiatus. More research is being done, and I will be taking a road trip with my better half to snap some photos down in New Orleans on Spring break. Kevin and I are just busy with shit that must be done, and can not wait. This is why a lack of deadlines can be both wonderful and dangerous. If I had to write it now, my brain would melt. In fact, I should mention that lately, when I try to work on the script, all I can think about is all the homework I should be doing. Kinda like right now, as I write this.

However, we do have something a little bit easier on the way. Something a little more modern, a little less abstract. See, Kev and I want to work together, so instead of me pounding my skull against the problems of STRAITS, I can just get cathartic and do something small and quick and fun and not have to send Kevin one thousand photos of things that I kinda, sorta see.

Stay tuned. I hate making these updates with nothing to show for it. Just seems like I'm making excuses.

Saturday, December 12, 2009

Back in the Saddle.

This is it. The last week of school. Final exams. Final movements. Finally, some sleep.

Soon, I can get back to the business of building this world. Lord knows, Kevin's probably wondering if we're ever going to get this damn thing moving. Well, the answer is yes. After I reload my mojo (probably by taking a couple 'mental-health' days), I will be writing for at least two hours every morning and night to get the first arc scribed. have some very definite ideas that I want to try out, and I have a good feeling about the new approach. I don't want to say too much here (I hate talking about the details of a work-in-progress), but I am more excited now than I was when I first concocted this cockamaimie idea.

In the meantime, here are some answers to some frequently asked questions:

-No, this is not Waterworld. Not even a little bit.

-Yes, this is inspired by Hurricane Katrina. No, this is not some sort of commentary on it.

-The oceans have risen somewhere between 6 and 9 meters; just enough to make a mess of things.

-Generally speaking, North America consists of two Megalopolises; one running through the middle of what used to be the United States, and one that spans Canada. These are utopian, and yet, Aloysius saw fit to leave. Doesn't say much for utopias, does it?

-Incompatible moralities are great fun.

-There is either one, or an infinite number, of immortals.

-Water is wet, the sky is blue; water is blue, the sky is wet.

-Everyone believes they are acting in good faith.

Stay tuned...

(P.S.: Watch this space for information on the Fair Weather Militia Radio Dispatch, featuring music, discussions on comics/movies/pop culture/politics/whatnot, and more! Streaming at you soon, on iTunes!)

-Sam

Wednesday, October 28, 2009

Mid-Terms


Still in rewrites. Basically, I'm bogged down with school and work. As a result, I haven't been able to give this project my full attention. Since I am not the sort of guy who likes to do things half-assed, I'm focusing on the school, and taking notes whenever I can on STRAITS. Priorities are a bitch.
But this is still happening. I think about it constantly. When I'm taking a breather, it's usually in the form of surfing for pictures of flooded cities or organizations involved in seasteading. I'm also looking into a grant for the project. Working four jobs, while fortuitous in these days of economic lunacy, doesn't leave me much time to sit and write, which is a job in itself, albeit one that hasn't quite started paying the bills. Yet.
In the weeks to come, we'll be wheeling out updates, musings, problems, and solutions.
Maybe I'll even write a little something about why I feel confident to write about a place I've never been, with people doing things I'll never get to do.
Take care.
-Sam

Tuesday, September 15, 2009

Reloading... Please stand by...


Hey, folks.

Here's the deal.

I've been working on this beast since I decided to go back to college. Initially, it was a kernel of an idea, spawned as I sat and watched Hurricane Katrina roll over a large swath of the Gulf Coast. Initially, my outrage was great, mostly because of the response, but also because of the way the media was covering it. The reportage seemed more interested in photo ops and celebrities who may very well have been trying to do good than the actual humanity of the event. People were dying, but Sean Penn has a bass boat; here: let's all stand around him and just not help. The smaller story here, if I were imagining a humane, and possibly sane world, would begin the moment the camera crew dropped their gear in the waist-deep soup and joined in the search.

The larger story, though, would end up taking form as a meditation on why people insist on returning after a disaster. This is not a judgment, merely an observation. I know that for my own part, I would have just kept moving. Once bitten, twice shy enough to get the hell out of Dodge. But there had to be a reason, or, lacking that, some intangible emotion that would take a look at a storm of that magnitude, the damage it inflicted, and shrug it off. No big deal. We'll rebuild. This is nothing new.

This evolved into an even deeper meditation on the concept of a "home". Does a "home" have to have a fixed address? A structure? Roots? Et cetera. More on that in the actual book.

So, after trying a half-dozen times to get all this down in prose, I kept stalling out. See, I had these characters in this massive setting, and I was able to go anywhere with them, do anything with them, hell, I could get into their heads whenever I wanted to, but I didn't know why. I had this world, but no history.

I put the project aside (back then, I was still referring to this project with the FLOTILLA title), and let it stew for a while. The comic book thing happened (as implied by the earlier posts, as well as this very website), and I got to take a look at the whole thing with a fresh brain.

As it stands, I could probably just crack a whip on Kevin and tell him to scribble up the rest of the pages, but something in the story still wasn't sitting well with me. I reread the script a few times, kept getting the same feeling, and realized that I was still having the same problem. The characters were operating in a bubble. This world, without some semblance of a history, is producing characters who are merely causal agents. They do stuff, but not because they want to. I needed them to react to things almost out of instinct, and I needed it to seem natural.

So, I've been writing that history. It is in prose, moves across huge swaths of time in few words, and lacks any of the detail that the actual script and final art will possess. At some point, I may make it public, just for archival reasons, but for now, this shit is TOP-SECRET.

As a bonus, as I was writing it, it felt proper. Necessary. Required.

Now, I imagine that there are some wordsmiths out there who have the capacity to hold their entire contextual pre-story in their heads as they bang their projects out. I'm not one of those. My RAM gets wiped every four hours, I would imagine. But for the rest of us, I cannot stress how useful it is to just take a step back, and think about how things got to be this way.

Sure, start the story where it starts, but after you nail that heat, go back and see how you arrived there.

Monday, August 17, 2009

When we last left our heroes...


Sam here.
It has been a long month, folks.

We learned a lot in the meantime, not the least of which is the fact that making comics involves more on the back end than the front end. It calls to mind the times where I have criticized a film or book without giving thought to the work that had to have gone into creating it. That being said, actually trying to make one of your own does a lot to draw out the difficulties by making them personal, making them yours.
As it stands, I am currently in the process of rewriting STRAITS from the beginning. I am doing this not because I think that it is hilarious to mess with Kevin's mind, but because I wanted to affect a change in the flow of the establishing issue, as well as incorporate some suggestions and ideas that Kevin had regarding imagery.
The point is, this is all about communication. Sure, I kinda, sorta, really liked what I had written, but it just wasn't quite there yet. Anyone trying to make art knows that feeling, that sense that it isn't quite what you had in the sense of tone or shape, those damned intangibles that are hard to relate. There is a danger here, that one might get caught in a cycle of endless rewrites, questing ever onward, but never actually producing anything tangible. That's part of the reason this update was so slow in arriving; I am loath to talk about a work in progress, mainly because some of the best ideas that come up in conversation never quite make it to the page. I would rather just grind it out, and discuss the work after the fact.
However, I will talk about process, if for no other reason than to let those of you who might be trying something in a similar vein know that this shit is hard, frustrating, and potentially heartbreaking, and that should not stop you. Wanting it really isn't enough, there is some sweat involved, as well as the possibility that you might have to abandon your lovelies in a ditch. Get used to it. The fun parts come later, when you have painted yourself into a corner and have to solve for effect.
As the indomitable Mort Castle, my Graphic Forms teacher and Guru-Who-I-Would-Follow-Into-The-Heart-Of-The-Sun (though he would berate me for suggesting that he would ever do something that silly) recently told me: "This is not a footrace-- it's long distance slogging."
Good advice, and we'd all do well to remember it.


(Images are before and after renderings of NOLA, post-devastation, by Kevin Anderson.)

Monday, July 13, 2009

Screaming Tiki Con inspired art

Kev here,
Just wanted to share a few images that I created while at the con
(I'll leave the wordsmithing about the event to Sam ;)

"Knuckle Working"
(click image for larger version)
This image is Knuckle (a major character in our book STRAITS) doing some work in the dark of night.


"Step On It"
(click image for larger version)
As far as I can remember, this is my first ever original drawing of a super hero. Besides not really being into the classic super heros as much as other stuff, I never felt quite worthy. I decided that I wanted my first ever drawing of the Dark Knight to be different that the classic poses that we all see him in all the time ;)



"The View"
(click image for larger version)
This last image was inspired by one of the dancers at The View in Cleveland where we had a very cool appreciation party. Fire breathing, sparks flying, amazing DJ's (including Sam) and great dancing, including this girl who, along with her unique outfit, had an amazing style of movement.

I learned a lot, met some very cool people, really enjoyed the party, danced for the first time in a very long time, saw some famous people and had fun with Sam, Jess and Kevin (another Kevin).

It was a great time.

Sunday, July 12, 2009

Wha' happened.




Meant to write and post this earlier (as in last night), but I seem to have gotten a cold or some other sinus-oriented poppycock and have been trying to sleep it off. Alas, I'm going to try to summarize this past weekend as best as I can.
I already talked about the trip out; no sense bitching about GPS's again.
Day one highlights:
-Met Sterling Clarke and his wife, who were very, very cool. He helped to explain the advantages of plotting before scripting. As far as having someone to share space behind a table with, he was the best you could hope for. Definitely going to see about getting him to come to Columbia to speak.
-I got a picture taken with Edward James Olmos. As soon as my buddy sends me the pic, I'll post it. If I ever get to that point in my career, I hope to be at least half as classy.
-Met Gary Friedrich, creator of Ghost Rider. I hope like hell that he wins his court case. Turns out that when they filmed the Nicholas Cage movie, the rights to the character had reverted back to Gary.
-Met and mistook Sean McKeever for Ted McKeever (Sorry, man! I am horrible with names). Picked up the first three volumes of his "Sentinel" comics; damn good. Never mind that I'm a fan of giant robots, this is a very well-rendered examination of a young-man's coming of age. Hugely entertaining, and poignant.
-Found a copy of "Squadron Supreme" for $8. The collected one, with Mark Gruenwald's ashes mixed into the ink. If you haven't read this, you're missing out.
-Had dinner at Bricco, a block down from the show. The highlight here was just simply eating a good meal at the end of a long day. Good friends, good food, good conversation.

Day two highlights:
-A ton of people walked by our table and I managed to pass out a bunch of fliers. Time will tell if they jump on board and start following this blog, and eventually the book.
-Saluted Mr. Olmos (while he was hanging out with Sam Witwer and Erin Grey). That got a smirk.
-Got on to an elevator with Ray Park. Turns out that he's a hell of a guy. Always good to find out that the fellow who could conceivably punch your spine out is humble and gracious of his fans. He hasn't gotten to see the G.I. Joe movie yet; yeah, of course I asked.
-DJ-ed at a club called The View. The sound system was brutal in a good way. Ended up doing two sets, one before the night actually started (I wanted to try out my buddy's Gemini hybrid turntable/CD players before my actual set). Got kinda drunk.

Day three highlights:
-Played paper football with some guys at the opposite end of the row. I totally suck at paper football.
-Passed out more fliers, but what I was really starting to notice as I explained the plot was that folks really seemed intrigued by the premise. Now, all we gotta do is get this thing made.
-Nursed a hangover. Not complaining, just sayin'.
Now: there's probably a whole bunch of stuff that I'm forgetting. Blame the chest cold or whatever this is. If there is anything that I forgot, I will add it to this list as it comes to me.

All in all, we learned a lot this weekend. Next time we hit a con, we'll have a better idea what to bring and how to promote.

Thanks to Jess Wright for providing the transportation and Kevin Czarnecki for playing the crowd. Additional special thanks to Scott Suchora and Peter for the opportunity to do this thing. Super-duper thanks to Terese Gondel for just being herself.

This is only the beginning, folks.

Stay tuned!

-Sam

Saturday, July 11, 2009

@ the Screaming Tiki Con 2009

Well, folks, we made it.

After listening to a GPS that seemed to want to send us first to Detroit, then, possibly, McMurdo Station, we arrived in time to set up and hang out with other established artists.

And I got a picture taken with Edward James Olmos, which was pretty damn cool.

Also, I got to talk with Gary Friedrich, the creator of Ghost Rider, which was weird since I did a brief report on him for a class last semester.

Today, we are busy. And by busy, I mean that we're sitting behind this table, cracking wise with Sterling Clark, who has just been inducted in the African American Heritage Museum in Fort Wayne, Indiana. He's been in the game for quite a while, and has been quite gracious in giving advice and encouragement.

This is fun, folks. This is a great business. Where else can you go, what other industry is there, where the competition is on your side, and the fans are so gracious?

Stay tuned!

-- Sam